There are 5 principles left to cover all 12 Principles of Animation. These last 5 are a little more straightforward in terms of definition, but some of them may take extra effort when trying to communicate with others because they have to do with personal aesthetics and/or workflow. Looking WAY back at my introduction , I used 3 groups to organize the principles. We already covered all of the Motion principles and the last 2 groups are Technique and Aesthetic . These groups help to frame the principles in a way that I find helpful in terms of understanding their purpose. As usual, we will start by introducing the principles and defining them, and then move on to see how they are typically applied. The Technique group has 2 of the last 5 principles and seems like a good place to start since they are the most straightforward. They are: Solid Drawing - Drawings(2D) or poses (3D/Stop Motion) that show believable weight, balance, and relationship to the character's form as a whole w...
Being an Animator was a dream of mine that seemed impossible, but like the door to Wonderland says, "nothing's impossible." The most powerful gift on my journey has been the encouragement of family, friends, and mentors. I hope that by sharing my experiences and thoughts I might be an encouraging voice to future artists who are feeling that their dream is an impossibility.